Starpoint Gemini 2 Wiki
Edit Page
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
 
== Introduction ==
 
== Introduction ==
βˆ’
Upon start of a new game the space pilot can choose between three different classes: [http://starpoint-gemini-2.wikia.com/wiki/Starpoint_Gemini_2_Manual#COMMANDER Commander], [http://starpoint-gemini-2.wikia.com/wiki/Starpoint_Gemini_2_Manual#GUNNER Gunner] and [http://starpoint-gemini-2.wikia.com/wiki/Starpoint_Gemini_2_Manual#ENGINEER Engineer]. Each of those classes makes use of four distinct powers. Every power has five possible effects where the space pilot can invest skill points in, which he receives upon level up.
+
Upon start of a new game the space pilot can choose between three different classes: [http://starpoint-gemini-2.wikia.com/wiki/Starpoint_Gemini_2_Manual#COMMANDER Commander], [http://starpoint-gemini-2.wikia.com/wiki/Starpoint_Gemini_2_Manual#GUNNER Gunner] and [http://starpoint-gemini-2.wikia.com/wiki/Starpoint_Gemini_2_Manual#ENGINEER Engineer]. Each of those classes makes use of four distinct [[powers]]. Every power has five possible effects where the space pilot can invest skill points in, which he receives upon level up.
   
 
== Short overview of the classes ==
 
== Short overview of the classes ==
Please note that all contributions to the Starpoint Gemini 2 Wiki are considered to be released under the CC-BY-SA
Cancel Editing help (opens in new window)